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dc.contributor.authorMacKenzie, Kevin J.en_US
dc.contributor.authorWatt, Simon J.en_US
dc.contributor.editorWen Tang and John Collomosseen_US
dc.date.accessioned2014-01-31T20:06:47Z
dc.date.available2014-01-31T20:06:47Z
dc.date.issued2009en_US
dc.identifier.isbn978-3-905673-71-5en_US
dc.identifier.urihttp://dx.doi.org/10.2312/LocalChapterEvents/TPCG/TPCG09/169-172en_US
dc.description.abstractConventional stereo displays provide incorrect focus cues because the image is presented on a single surface. This is known to cause a number of aversive symptoms in users, including fatigue and discomfort. Multiple-focal-plane displays have been proposed as a solution to this problem. In principle, a continuous range of focal distances can be simulated by distributing image intensity across multiple focal planes - a technique referred to as depth filtering. Here we evaluate this approach by measuring the focusing responses of the human eye (accommodation) to focal distances simulated in this way. We found that changes in simulated distance led to an appropriate change in accommodation. Moreover, responses could not be distinguished from those to real focal distances.We conclude that depth-filtered images can stimulate the eye's focusing response appropriately, and so could offer significant improvements to stereo displays.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Three-dimensional displaysen_US
dc.titleNear-correct Ocular Accommodation Responses to a 3d Display, Using Multiple Image Planes and Depth Filteringen_US
dc.description.seriesinformationTheory and Practice of Computer Graphicsen_US


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