All-Frequency Precomputed Radiance Transfer for Glossy Objects
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Date
2004Author
Liu, Xinguo
Sloan, Peter-Pike
Shum, Heung-Yeung
Snyder, John
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We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, "all-frequency" lighting. Specifically, source lighting is represented by a cube map at resolution nL
BibTeX
@inproceedings {10.2312:EGWR:EGSR04:337-344,
booktitle = {Eurographics Workshop on Rendering},
editor = {Alexander Keller and Henrik Wann Jensen},
title = {{All-Frequency Precomputed Radiance Transfer for Glossy Objects}},
author = {Liu, Xinguo and Sloan, Peter-Pike and Shum, Heung-Yeung and Snyder, John},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-905673-12-6},
DOI = {10.2312/EGWR/EGSR04/337-344}
}
booktitle = {Eurographics Workshop on Rendering},
editor = {Alexander Keller and Henrik Wann Jensen},
title = {{All-Frequency Precomputed Radiance Transfer for Glossy Objects}},
author = {Liu, Xinguo and Sloan, Peter-Pike and Shum, Heung-Yeung and Snyder, John},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1727-3463},
ISBN = {3-905673-12-6},
DOI = {10.2312/EGWR/EGSR04/337-344}
}