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dc.contributor.authorKoenderink, J. J.en_US
dc.contributor.editorAlexander Keller and Henrik Wann Jensenen_US
dc.date.accessioned2014-01-27T14:30:18Z
dc.date.available2014-01-27T14:30:18Z
dc.date.issued2004en_US
dc.identifier.isbn3-905673-12-6en_US
dc.identifier.issn1727-3463en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGWR/EGSR04/011-017en_US
dc.description.abstractI consider the problem of estimating material properties (the spectral albedo) on the basis of -object colors- (at worst only RGB data say). I show how to obtain a priori likely estimates for the white point, the spectral composition of the source, and the spectral albedos of the objects in a scene. I also show how to construct the general solutions. These general solutions are so broad as to render them practically useless. There are good reasons to disregard the larger part of the solution space, because very general considerations suggest that the specific solutions constructed with the methods discussed here are very likely to yield sensible and useful results in practice. From a principled perspective it is desirable to be able to construct the full solution space though. Since the results are in the scene, rather than the image domain, they are suitable for rerendering purposes.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleEstimating source spectra and spectral albedos from RGB data for rerenderingen_US
dc.description.seriesinformationEurographics Workshop on Renderingen_US


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