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dc.contributor.authorSmit, Ferdi A.en_US
dc.contributor.authorLiere, Robert vanen_US
dc.contributor.authorFroehlich, Bernden_US
dc.contributor.editorBernd Froehlich and Roland Blach and Robert van Liereen_US
dc.date.accessioned2014-01-27T10:56:04Z
dc.date.available2014-01-27T10:56:04Z
dc.date.issued2007en_US
dc.identifier.isbn978-3-905674-02-6en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/IPT_EGVE2007/085-092en_US
dc.description.abstractStereo displays suffer from crosstalk, an effect that reduces or even inhibits the viewer s ability to correctly fuse stereoscopic images. In this paper, three extensions for improved software crosstalk reduction are introduced. First, we propose a reduction method operating in CIELAB color space to find a perceptually better color match for crosstalk corrected pixels. Second, we introduce a geometry-based reduction method that operates on fused 3D pixels. Finally, a run-time optimization is introduced that avoids the need to process each pixel. We evaluated our CIELAB-based method using the Visible Differences Predictor (VDP). Our results show that we are able to significantly improve crosstalk reduction compared to previously used methods that operate in RGB color space. The combination of our methods provides an improved, real-time software crosstalk reduction framework, applicable to a wider range of scenes, delivering better quality, higher performance, and more flexibility.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism Virtual Reality I.3.3 [Computer Graphics]: Picture/Image Generation Display Algorithmsen_US
dc.titleThree Extensions to Subtractive Crosstalk Reductionen_US
dc.description.seriesinformationEurographics Symposium on Virtual Environmentsen_US


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