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dc.contributor.authorHolmen, H.en_US
dc.contributor.authorNielsen, F.en_US
dc.contributor.editorErik Kjems and Roland Blachen_US
dc.date.accessioned2014-01-27T10:42:44Z
dc.date.available2014-01-27T10:42:44Z
dc.date.issued2005en_US
dc.identifier.isbn978-3-905674-06-4en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/IPT_EGVE2005/141-145en_US
dc.description.abstractBobo and Apples is one of the prototype games within SAME4KIDS (Speech-based,Animated, Multilingual,Educational games for Kids, http://same4kids.sourceforge.net/ ), a multi-language and multi-purpose games project for young kids of age 3-5 years. The main goal of SAME4KIDS is to expose young learners to multi-module games in various available platforms. In the prototype of Bobo and Apples , the game is designed to teach multiple languages and simple math within a frame of virtual environment, using mainly visual images, animation and sound. In this paper we introduce the main design concept and architecture for the prototype, as well as the envisioned VR conversion of the game, based on the Animarium system.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleLanguage Learning in Virtual Environments: Bobo and Applesen_US
dc.description.seriesinformationEurographics Symposium on Virtual Environmentsen_US


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