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dc.contributor.authorFuhrmann, A. L.en_US
dc.contributor.authorSplechtna, R. C.en_US
dc.contributor.authorMroz, L.en_US
dc.contributor.authorHauser, H.en_US
dc.contributor.editorErik Kjems and Roland Blachen_US
dc.date.accessioned2014-01-27T10:42:43Z
dc.date.available2014-01-27T10:42:43Z
dc.date.issued2005en_US
dc.identifier.isbn978-3-905674-06-4en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/IPT_EGVE2005/129-140en_US
dc.description.abstractIn this paper we present our integration of volume rendering into virtual reality, combining a fast and flexible software implementation of direct volume rendering with the intuitive manipulation and navigation techniques of a virtual environment. By distributing the visualization and interaction tasks to two low-end PCs we managed to realize a highly interactive, yet inexpensive set-up. The volume objects are seamlessly integrated into the polygonal virtual environment through image-based rendering. The interaction techniques include scalar parameterization of transfer functions, direct 3D selection, 3D highlighting of volume objects and clipping cubes and cutting planes. These methods combined with the interaction and display devices of virtual reality form a powerful yet intuitive environment for the investigation of volume data sets. As main application areas we propose training and education.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three- Dimensional Graphics and Realism(Virtual reality); I.4.10 [Computer Graphics]: Image Representation( Volumetric)en_US
dc.titleDistributed Software-Based Volume Visualization in a Virtual Environmenten_US
dc.description.seriesinformationEurographics Symposium on Virtual Environmentsen_US


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