Show simple item record

dc.contributor.authorWillemsen, Peteren_US
dc.contributor.authorNorgren, Andrewen_US
dc.contributor.authorSingh, Balwinderen_US
dc.contributor.authorPardyjak, Eric R.en_US
dc.contributor.editorRobert van Liere and Betty Mohleren_US
dc.date.accessioned2014-01-27T11:01:26Z
dc.date.available2014-01-27T11:01:26Z
dc.date.issued2008en_US
dc.identifier.isbn978-3-905674-06-4en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/EGVE08/057-063en_US
dc.description.abstractWe present a system for interacting with fast response particle dispersion models in a real-time virtual envi- ronment. The particle simulation system is used as both an engineering tool for modeling and understanding turbulence in flow fields and as an integral part of an atmospheric, wind display for real-time virtual environ- ments. The focus of this paper is on the use of virtual environment visualization and interaction as a means for providing deeper insight about the underlying turbulence and flow field models in the dispersion simulations. The use of immersive virtual environment displays, as opposed to standard computer display screens, allows engineers to acquire novel view points and interact with the data in novel ways. We present our current visualization and interaction methods. Our goal is to develop a tool for interacting with, controlling, and manipulating the model parameters of fast response particle dispersion systems while immersed within the simulation environment.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Virtual Realityen_US
dc.titleIntegrating Particle Dispersion Models into Real-time Virtual Environmentsen_US
dc.description.seriesinformationEurographics Symposium on Virtual Environmentsen_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record