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dc.contributor.authorGrimes, Holly S.en_US
dc.contributor.authorFerguson, Robin Stuarten_US
dc.contributor.authorMcMenemy, Karenen_US
dc.contributor.editorRobert van Liere and Betty Mohleren_US
dc.date.accessioned2014-01-27T11:01:25Z
dc.date.available2014-01-27T11:01:25Z
dc.date.issued2008en_US
dc.identifier.isbn978-3-905674-06-4en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/EGVE08/041-048en_US
dc.description.abstractThe Remote control unit for the Nintendo Wii computer games console features an infrared camera capable of detecting up to 4 infrared lights. As such, it is possible to calibrate this device using normal camera calibration techniques so that it can be used for tracking or human interfacing in a virtual environment. Camera calibration is an active area of research and there is a wealth of software available to perform the calibration e.g. ArToolKit and Matlab. Camera calibration typically requires at least five images which contain multiple grid points from which a matrix of camera parameters can be estimated. This paper proposes a method of calibrating the Wii Remote's IR camera by building up 24 calibration points from the 4 viewed infrared LEDs for a single viewpoint of the IR camera. This is done by moving the 4 LEDs in a known sequence using highly accurate PA-10 robotic arms. The camera calibration matrix parameters obtained from this method are presented.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.4 [Computer Graphics]: Virtual device interfaces; I.3.7 [Computer Graphics]: Virtual reality; I.3.8 [Computer Graphics]: Applications; I.4.1 [Image Processing and Computer Vision]: Camera calibration; I.4.8 [Image Processing and Computer Vision]: Tracking;en_US
dc.titleCamera Calibration of a NintendoWii Remote using PA-10 Robotic Armsen_US
dc.description.seriesinformationEurographics Symposium on Virtual Environmentsen_US


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