Show simple item record

dc.contributor.authorPeternier, Achilleen_US
dc.contributor.authorVexo, Frédéricen_US
dc.contributor.authorThalmann, Danielen_US
dc.contributor.editorMing Lin and Roger Hubbolden_US
dc.date.accessioned2014-01-27T10:47:22Z
dc.date.available2014-01-27T10:47:22Z
dc.date.issued2006en_US
dc.identifier.isbn3-905673-33-9en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/EGVE06/035-044en_US
dc.description.abstractWe have designed a wearable Mixed Reality (MR) framework which allows to real-time render game-like 3D scenes on see-through head-mounted displays (see through HMDs) and to localize the user position within a known internet wireless area. Our equipment weights less than 1 Pound (0.45 Kilos). The information visualized on the mobile device could be sent on-demand from a remote server and realtime rendered onboard.We present our PDA-based platform as a valid alternative to use in wearable MR contexts under less mobility and encumbering constraints: our approach eliminates the typical backpack with a laptop, a GPS antenna and a heavy HMD usually required in this cases. A discussion about our results and user experiences with our approach using a handheld for 3D rendering is presented as well.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleWearable Mixed Reality System In Less Than 1 Pounden_US
dc.description.seriesinformationEurographics Symposium on Virtual Environmentsen_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record