dc.contributor.author | Peternier, Achille | en_US |
dc.contributor.author | Vexo, Frédéric | en_US |
dc.contributor.author | Thalmann, Daniel | en_US |
dc.contributor.editor | Ming Lin and Roger Hubbold | en_US |
dc.date.accessioned | 2014-01-27T10:47:22Z | |
dc.date.available | 2014-01-27T10:47:22Z | |
dc.date.issued | 2006 | en_US |
dc.identifier.isbn | 3-905673-33-9 | en_US |
dc.identifier.issn | 1727-530X | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/EGVE/EGVE06/035-044 | en_US |
dc.description.abstract | We have designed a wearable Mixed Reality (MR) framework which allows to real-time render game-like 3D scenes on see-through head-mounted displays (see through HMDs) and to localize the user position within a known internet wireless area. Our equipment weights less than 1 Pound (0.45 Kilos). The information visualized on the mobile device could be sent on-demand from a remote server and realtime rendered onboard.We present our PDA-based platform as a valid alternative to use in wearable MR contexts under less mobility and encumbering constraints: our approach eliminates the typical backpack with a laptop, a GPS antenna and a heavy HMD usually required in this cases. A discussion about our results and user experiences with our approach using a handheld for 3D rendering is presented as well. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Wearable Mixed Reality System In Less Than 1 Pound | en_US |
dc.description.seriesinformation | Eurographics Symposium on Virtual Environments | en_US |