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dc.contributor.authorGrammenos, D.en_US
dc.contributor.authorFilou, M.en_US
dc.contributor.authorPapadakos, P.en_US
dc.contributor.authorStephanidis, C.en_US
dc.contributor.editorS. Mueller and W. Stuerzlingeren_US
dc.date.accessioned2014-01-27T10:15:26Z
dc.date.available2014-01-27T10:15:26Z
dc.date.issued2002en_US
dc.identifier.isbn1-58113-535-1en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/EGVE02/131-138en_US
dc.description.abstractIn this paper the concept of Virtual Prints (ViPs) is introduced and alternative ways in which they can be used are suggested. The design and required functionality of a software mechanism for creating and interacting with ViPs in Virtual Environments are presented along with techniques and methods for overcoming related issues. Finally, the findings of an explorative study of the concept and pilot implementation are discussed.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleVirtual Prints: Leaving trails in Virtual Environmentsen_US
dc.description.seriesinformationEurographics Workshop on Virtual Environmentsen_US


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