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dc.contributor.authorKunz, Andreas M.en_US
dc.contributor.authorSpagno, Christian P.en_US
dc.contributor.editorS. Mueller and W. Stuerzlingeren_US
dc.date.accessioned2014-01-27T10:15:24Z
dc.date.available2014-01-27T10:15:24Z
dc.date.issued2002en_US
dc.identifier.isbn1-58113-535-1en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGVE/EGVE02/073-080en_US
dc.description.abstractVirtual reality makes it possible to realize distributed collaborative teamwork. In this case objects can be represented three-dimensionally in different visualization installations which are connected with each other over a network [7]. Up to now the user remains mostly without consideration. For distributed collaborative teamwork the user should be visualized three-dimensionally together with the other virtual objects [14]. In the presented paper a special projection installation is described which allows simultaneous projection and acquisition of images of the users.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleTechnical System for Collaborative Worken_US
dc.description.seriesinformationEurographics Workshop on Virtual Environmentsen_US


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