Practical Calibration Procedures for Augmented Reality
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Date
2000Author
Fuhrmann, Anton
Schmalstieg, Dieter
Purgathofer, Werner
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Show full item recordAbstract
Augmented Reality overlays computer generated images over the real world. This requires precise knowledge of the viewing projection of the headmounted display (HMD) and its position. Most of the previously published methods are complicated or use special equipment for the calibration process. We present a collection of calibration methods usable for fast and easy calibration of camera parameters, object/camera to tracker transformations, and image rectification, which do not need additional instrumentation or complicated procedures. They are applicable for both see-through and videobased HMDs and have already been successfully implemented in the Studierstube collaborative augmented environment.
BibTeX
@inproceedings {10.2312:EGVE:EGVE00:003-012,
booktitle = {Eurographics Workshop on Virtual Environments},
editor = {J. D. Mulder and R. van Liere},
title = {{Practical Calibration Procedures for Augmented Reality}},
author = {Fuhrmann, Anton and Schmalstieg, Dieter and Purgathofer, Werner},
year = {2000},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {3-211-83516-4},
DOI = {10.2312/EGVE/EGVE00/003-012}
}
booktitle = {Eurographics Workshop on Virtual Environments},
editor = {J. D. Mulder and R. van Liere},
title = {{Practical Calibration Procedures for Augmented Reality}},
author = {Fuhrmann, Anton and Schmalstieg, Dieter and Purgathofer, Werner},
year = {2000},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {3-211-83516-4},
DOI = {10.2312/EGVE/EGVE00/003-012}
}