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dc.contributor.authorFels, Sidneyen_US
dc.contributor.authorManzolli, Jonatasen_US
dc.contributor.editorJ.A.Jorge and N.M.Correia and H.Jones and M.B.Kamegaien_US
dc.date.accessioned2014-01-26T16:12:36Z
dc.date.available2014-01-26T16:12:36Z
dc.date.issued2001en_US
dc.identifier.isbn3-211-83769-8en_US
dc.identifier.issn1812-7118en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGMM/egmm01/153-164en_US
dc.description.abstractWe describe a system that maps the interaction between two people to control a genetic process for generating music. We start with a population of melodies encoded genetically. This population is allowed to breed every biological cycle creating new members of the population based upon the semantics of the spatial relationship between two people moving in a large, physical space. A pre-specified hidden melody is used to select a melody from the population to play every musical cycle. The overlapping of selected melodies provides an intriguing textured musical space.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleInteractive, Evolutionary Textured Sound Compositionen_US
dc.description.seriesinformationEurographics Multimedia Workshopen_US


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