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dc.contributor.authorEyles, Johnen_US
dc.contributor.authorMolnar, Stevenen_US
dc.contributor.authorPoulton, Johnen_US
dc.contributor.authorGreer, Treyen_US
dc.contributor.authorLastra, Anselmoen_US
dc.contributor.authorEngland, Nicken_US
dc.contributor.authorWestover, Leeen_US
dc.contributor.editorA. Kaufmann and W. Strasser and S. Molnar and B.-O. Schneideren_US
dc.date.accessioned2014-02-06T14:57:00Z
dc.date.available2014-02-06T14:57:00Z
dc.date.issued1997en_US
dc.identifier.isbn0-89791-961-0en_US
dc.identifier.issn1727-3471en_US
dc.identifier.urihttp://dx.doi.org/10.2312/EGGH/EGGH97/057-067en_US
dc.description.abstractPixelFlow is an architecture for high-speed, highly realistic image generation, based on the techniques of object-parallelism and image composition. Its initial architecture was described in [MOLN92]. After development by the original team of researchers at the University of North Carolina, and codevelopment with industry partners, Division Ltd. and Hewlett- Packard, PixelFlow now is a much more capable system than initially conceived and its hardware and software systems have evolved considerably. This paper describes the final realization of PixelFlow, along with hardware and software enhancements heretofore unpublished.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectC.5.4 [Computer System Implementation]en_US
dc.subjectVLSI Systemsen_US
dc.subject1.3.1 [Computer Graphics]en_US
dc.subjectHardware Architectureen_US
dc.subject1.3.3 [Computer Graphics]en_US
dc.subjectPicture/Image Generationen_US
dc.subject1.3.7 [Computer Graphics]en_US
dc.subjectThreeen_US
dc.subjectDimensional Graphics and Realism.en_US
dc.titlePixelFlow: The Realizationen_US
dc.description.seriesinformationSIGGRAPH/Eurographics Workshop on Graphics Hardwareen_US


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