dc.contributor.author | Smit, J. | en_US |
dc.contributor.author | Bentum, M. | en_US |
dc.contributor.author | Samsom, M. | en_US |
dc.contributor.editor | P. F. Lister and R. L. Grimsdale | en_US |
dc.date.accessioned | 2014-02-06T14:24:17Z | |
dc.date.available | 2014-02-06T14:24:17Z | |
dc.date.issued | 1993 | en_US |
dc.identifier.isbn | - | en_US |
dc.identifier.issn | - | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/EGGH/EGGH93/056-061 | en_US |
dc.description.abstract | The amount of power dissipated by the implementation of an algorithm, for instance in the form of a dedicatedchip-set, is considered to be one of the most important constraints for the selection of a high performance graphicsalgorithm. This is due to the fact that the realization of computational capability within the reach of one Teraoperations per second is non-practical with general purpose CPU-chips. The case study of a high performancesurface visualization engine is used to introduce the reader with the aspect of power dissipation in relation tocomputational power. We introduce a low-power' parallel datapath' RISe processor, based on a highly efficientmapping of locality of reference in the algorithm onto silicon. A subsequent classification is made for varioushigh performance graphics algorithms. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | The Role of Power Dissipation and Locality of Reference in the Specification of High Performance Graphics Algorithms | en_US |
dc.description.seriesinformation | Eurographics Workshop on Graphics Hardware | en_US |