dc.contributor.author | Jayasinghe, JAK.S. | en_US |
dc.contributor.author | Kuijk, A.A.M. | en_US |
dc.contributor.author | Spaanenburg, L. | en_US |
dc.contributor.editor | A. A. M.Kuijk | en_US |
dc.date.accessioned | 2014-02-06T14:05:00Z | |
dc.date.available | 2014-02-06T14:05:00Z | |
dc.date.issued | 1988 | en_US |
dc.identifier.isbn | 3-540-53488-1 | en_US |
dc.identifier.issn | 1727-3471 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/EGGH/EGGH88/141-170 | en_US |
dc.description.abstract | In [3] and [1] a new architecture for a Computer Image Generating (CIG) system designed to have optimal interaction support for realistic 3D graphics has been presented. There it was stated that from an interaction paint of view there iS no need to have access to an image representation as low as the pixel level. This and the fact that the performance and resolution to a major extend has been limited by the pixe update speed enforced by memory technologies. led us to the conclusion that it should be investigated whether a CRT display could be refreshed from an object-level representation of the frame instead of the conventional pixel-level frame store. In thiS paper we present as a result of thiS study an architecture of a (multi-processor) Display Controller that is capable to directly refresh a raster display from such an Object-level frame representation. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Display Controlie' | en_US |
dc.subject | Computer Image Generation. Raster Graphics | en_US |
dc.subject | Object Representation | en_US |
dc.subject | MaSSive Parallelism. RISC | en_US |
dc.subject | VLSI. | en_US |
dc.title | "A Display Controller for an Object-levelFrame Store System" | en_US |
dc.description.seriesinformation | Eurographics workshop on Graphics Hardware | en_US |