Subdivision Beyond Smoothness
Abstract
This paper examines the role that subdivision processes can have in the production of form. It explores how subdivision processes can generate complex geometries from very simple input meshes. In a first step, this paper presents modifications to the established subdivision processes' weighting schemes. In a second step, this paper considers formalized and extended methods for applying these schemes. Finally the paper presents forms generated with these modified processes.
BibTeX
@inproceedings {10.2312:COMPAESTH:COMPAESTH10:075-081,
booktitle = {Computational Aesthetics in Graphics, Visualization, and Imaging},
editor = {Pauline Jepp and Oliver Deussen},
title = {{Subdivision Beyond Smoothness}},
author = {Hansmeyer, Michael},
year = {2010},
publisher = {The Eurographics Association},
ISSN = {1816-0859},
ISBN = {978-3-905674-24-8},
DOI = {10.2312/COMPAESTH/COMPAESTH10/075-081}
}
booktitle = {Computational Aesthetics in Graphics, Visualization, and Imaging},
editor = {Pauline Jepp and Oliver Deussen},
title = {{Subdivision Beyond Smoothness}},
author = {Hansmeyer, Michael},
year = {2010},
publisher = {The Eurographics Association},
ISSN = {1816-0859},
ISBN = {978-3-905674-24-8},
DOI = {10.2312/COMPAESTH/COMPAESTH10/075-081}
}