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dc.contributor.authorSchmidt, Hollyen_US
dc.contributor.authorHinrichs, Utaen_US
dc.contributor.authorDunning, Alanen_US
dc.contributor.authorCarpendale, Sheelaghen_US
dc.contributor.editorDouglas W. Cunningham and Gary Meyer and Laszlo Neumannen_US
dc.date.accessioned2013-10-22T07:39:43Z
dc.date.available2013-10-22T07:39:43Z
dc.date.issued2007en_US
dc.identifier.isbn978-3-905673-43-2en_US
dc.identifier.issn1816-0859en_US
dc.identifier.urihttp://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/135-142en_US
dc.description.abstractIn this paper, we introduce memory [en]code, a project that evolved through an art+science collaboration. memory [en]code is an interactive tabletop installation that visualizes different concepts of human memory in an interactive and exploratory way. Designed to be installed in a public space, memory [en]code enables people to enter their personal memories and to explore memories entered by other people. Reacting to people s interactions, memory [en]code dynamically changes and redefines itself continuously, in ways similar to human memory. Over time memory [en]code forms a collective memory mirroring the experiences and associations of people that have participated in the installation. Within memory [en]code we have approached the concept of human memory in a way that combines art+sciences and that makes the complexity of memory visible and tangible.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): H.5 [Information Interfaces and Presentation]: Graphical User Interfaces; J.5 [Computer Applications]: Arts and Humanitiesen_US
dc.titlememory [en]code Building a Collective Memory within a Tabletop Installationen_US
dc.description.seriesinformationComputational Aesthetics in Graphics, Visualization, and Imagingen_US


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