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dc.contributor.authorStamp, Arleneen_US
dc.contributor.authorIsenberg, Tobiasen_US
dc.contributor.authorCarpendale, Sheelaghen_US
dc.contributor.editorDouglas W. Cunningham and Gary Meyer and Laszlo Neumannen_US
dc.date.accessioned2013-10-22T07:39:43Z
dc.date.available2013-10-22T07:39:43Z
dc.date.issued2007en_US
dc.identifier.isbn978-3-905673-43-2en_US
dc.identifier.issn1816-0859en_US
dc.identifier.urihttp://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/129-134en_US
dc.description.abstractComputational Aesthetics draws from both a long history of artistic expression and the possibilities that computational methods can provide. As such, its success depends on a dialogue between the arts world and computer science. Based on the experience we gained through an art-computer science joint project on non-repetitive patterns we attempt to document our personal dialogue, to analyze the experiences we gained from our collaboration, and to extract insights we gained with respect to computational aesthetics.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.0 [Computer Graphics]: Generalen_US
dc.titleA Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientisten_US
dc.description.seriesinformationComputational Aesthetics in Graphics, Visualization, and Imagingen_US


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