dc.contributor.author | Maciejewski, Ross | en_US |
dc.contributor.author | Isenberg, Tobias | en_US |
dc.contributor.author | Andrews, William M. | en_US |
dc.contributor.author | Ebert, David S. | en_US |
dc.contributor.author | Sousa, Mario Costa | en_US |
dc.contributor.editor | Douglas W. Cunningham and Gary Meyer and Laszlo Neumann | en_US |
dc.date.accessioned | 2013-10-22T07:39:40Z | |
dc.date.available | 2013-10-22T07:39:40Z | |
dc.date.issued | 2007 | en_US |
dc.identifier.isbn | 978-3-905673-43-2 | en_US |
dc.identifier.issn | 1816-0859 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/053-056 | en_US |
dc.description.abstract | Recent work in non-photorealistic rendering has produced results comparable to hand-drawn artistic images. Inspiration for such techniques has come from many traditional artistic techniques, such as pen-and-ink, to depict tone, depth, and shape. These techniques can create visually appealing images and increase understanding as is evident in their use in medical textbooks, popular science, etc. However, when computer-generated images are visually compared to similar hand-drawn images, studies have shown that subjects are generally able to determine differences between both images. This seems to indicate that there are different aesthetics associated with computer-generated images and hand-drawn images. This paper discusses the implications of varying aesthetics amongst hand-drawn and computer-generated images, focusing particularly on the application of stippling to provide tone and shape to an image. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Aesthetics of Hand-Drawn vs. Computer-Generated Stippling | en_US |
dc.description.seriesinformation | Computational Aesthetics in Graphics, Visualization, and Imaging | en_US |