Virtual Video Camera: Image-Based Viewpoint Navigation Through Space and Time
dc.contributor.author | Lipski, C. | en_US |
dc.contributor.author | Linz, C. | en_US |
dc.contributor.author | Berger, K. | en_US |
dc.contributor.author | Sellent, A. | en_US |
dc.contributor.author | Magnor, M. | en_US |
dc.date.accessioned | 2015-02-23T09:47:07Z | |
dc.date.available | 2015-02-23T09:47:07Z | |
dc.date.issued | 2010 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/j.1467-8659.2010.01824.x | en_US |
dc.description.abstract | We present an image-based rendering system to viewpoint-navigate through space and time of complex real-world, dynamic scenes. Our approach accepts unsynchronized, uncalibrated multivideo footage as input. Inexpensive, consumer-grade camcorders suffice to acquire arbitrary scenes, for example in the outdoors, without elaborate recording setup procedures, allowing also for hand-held recordings. Instead of scene depth estimation, layer segmentation or 3D reconstruction, our approach is based on dense image correspondences, treating view interpolation uniformly in space and time: spatial viewpoint navigation, slow motion or freeze-and-rotate effects can all be created in the same way. Acquisition simplification, integration of moving cameras, generalization to difficult scenes and space-time symmetric interpolation amount to a widely applicable virtual video camera system. | en_US |
dc.publisher | The Eurographics Association and Blackwell Publishing Ltd | en_US |
dc.title | Virtual Video Camera: Image-Based Viewpoint Navigation Through Space and Time | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 29 | en_US |
dc.description.number | 8 | en_US |
dc.identifier.doi | 10.1111/j.1467-8659.2010.01824.x | en_US |
dc.identifier.pages | 2555-2568 | en_US |
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