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dc.contributor.authorLipski, C.en_US
dc.contributor.authorLinz, C.en_US
dc.contributor.authorBerger, K.en_US
dc.contributor.authorSellent, A.en_US
dc.contributor.authorMagnor, M.en_US
dc.date.accessioned2015-02-23T09:47:07Z
dc.date.available2015-02-23T09:47:07Z
dc.date.issued2010en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2010.01824.xen_US
dc.description.abstractWe present an image-based rendering system to viewpoint-navigate through space and time of complex real-world, dynamic scenes. Our approach accepts unsynchronized, uncalibrated multivideo footage as input. Inexpensive, consumer-grade camcorders suffice to acquire arbitrary scenes, for example in the outdoors, without elaborate recording setup procedures, allowing also for hand-held recordings. Instead of scene depth estimation, layer segmentation or 3D reconstruction, our approach is based on dense image correspondences, treating view interpolation uniformly in space and time: spatial viewpoint navigation, slow motion or freeze-and-rotate effects can all be created in the same way. Acquisition simplification, integration of moving cameras, generalization to difficult scenes and space-time symmetric interpolation amount to a widely applicable virtual video camera system.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleVirtual Video Camera: Image-Based Viewpoint Navigation Through Space and Timeen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume29en_US
dc.description.number8en_US
dc.identifier.doi10.1111/j.1467-8659.2010.01824.xen_US
dc.identifier.pages2555-2568en_US


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