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dc.contributor.authorZhu, Boen_US
dc.contributor.authorYang, Xuboen_US
dc.contributor.authorFan, Yeen_US
dc.date.accessioned2015-02-23T17:37:52Z
dc.date.available2015-02-23T17:37:52Z
dc.date.issued2010en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2010.01809.xen_US
dc.description.abstractWe present a new method to create and preserve the turbulent details generated around moving objects in SPH fluid. In our approach, a high-resolution overlapping grid is bounded to each object and translates with the object. The turbulence formation is modeled by resolving the local flow around objects using a hybrid SPH-FLIP method. Then these vortical details are carried on SPH particles flowing through the local region and preserved in the global field in a synthetic way. Our method provides a physically plausible way to model the turbulent details around both rigid and deformable objects in SPH fluid, and can efficiently produce animations of complex gaseous phenomena with rich visual details.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleCreating and Preserving Vortical Details in SPH Fluiden_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume29en_US
dc.description.number7en_US
dc.identifier.doi10.1111/j.1467-8659.2010.01809.xen_US
dc.identifier.pages2207-2214en_US


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  • 29-Issue 7
    Pacific Graphics 2010 - Special Issue

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