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dc.contributor.authorVanegas, C. A.en_US
dc.contributor.authorAliaga, D. G.en_US
dc.contributor.authorWonka, P.en_US
dc.contributor.authorMueller, P.en_US
dc.contributor.authorWaddell, P.en_US
dc.contributor.authorWatson, B.en_US
dc.date.accessioned2015-02-23T09:36:16Z
dc.date.available2015-02-23T09:36:16Z
dc.date.issued2010en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2009.01535.xen_US
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/CGF.v29i1pp025-042
dc.description.abstractUrban spaces consist of a complex collection of buildings, parcels, blocks and neighbourhoods interconnected by streets. Accurately modelling both the appearance and the behaviour of dense urban spaces is a significant challenge. The recent surge in urban data and its availability via the Internet has fomented a significant amount of research in computer graphics and in a number of applications in urban planning, emergency management and visualization. In this paper, we seek to provide an overview of methods spanning computer graphics and related fields involved in this goal. Our paper reports the most prominent methods in urban modelling and rendering, urban visualization and urban simulation models. A reader will be well versed in the key problems and current solution methods.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleModelling the Appearance and Behaviour of Urban Spacesen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume29en_US
dc.description.number1en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01535.xen_US
dc.identifier.pages25-42en_US
dc.description.documenttypestar


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