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dc.contributor.authorKaplansky, Lotanen_US
dc.contributor.authorTal, Ayelleten_US
dc.date.accessioned2015-02-23T16:09:18Z
dc.date.available2015-02-23T16:09:18Z
dc.date.issued2009en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2009.01578.xen_US
dc.description.abstractThis paper proposes a method for refining existing mesh segmentations, employing a novel extension of the active contour approach to meshes. Given a segmentation, produced either by an automatic segmentation method or interactively, our algorithm propagates the segment boundaries to more appropriate locations. In addition, unlike most segmentation algorithms, our method allows the boundaries to pass through the mesh faces, resulting in smoother curves, particularly visible on coarse meshes. The method is also capable of changing the number of segments, by enabling splitting and merging of boundary curves during the process. Finally, by changing the propagation rules, it is possible to segment the mesh by a variety of criteria, for instance geometric-meaningful segmentations, texture-based segmentations, or constriction-based segmentations.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleMesh Segmentation Refinementen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume28en_US
dc.description.number7en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01578.xen_US
dc.identifier.pages1995-2003en_US


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  • 28-Issue 7
    Pacific Graphics 2009 - Special Issue

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