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dc.contributor.authorLi, Baoen_US
dc.contributor.authorSchnabel, Ruwenen_US
dc.contributor.authorJin, Shiyaoen_US
dc.contributor.authorKlein, Reinharden_US
dc.date.accessioned2015-02-23T16:09:17Z
dc.date.available2015-02-23T16:09:17Z
dc.date.issued2009en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2009.01577.xen_US
dc.description.abstractWe consider the problem of approximating an arbitrary generic surface with a given set of simple surface primitives. In contrast to previous approaches based on variational surface approximation, which are primarily concerned with finding an optimal partitioning of the input geometry, we propose to integrate a model selection step into the algorithm in order to also optimize the type of primitive for each proxy. Our method is a joint global optimization of both the partitioning of the input surface as well as the types and number of used shape proxies. Thus, our method performs an automatic trade-off between representation complexity and approximation error without relying on a user supplied predetermined number of shape proxies. This way concise surface representations are found that better exploit the full approximative power of the employed primitive types.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleVariational Surface Approximation and Model Selectionen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume28en_US
dc.description.number7en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01577.xen_US
dc.identifier.pages1985-1994en_US


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  • 28-Issue 7
    Pacific Graphics 2009 - Special Issue

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