Procedural Synthesis using Vortex Particle Method for Fluid Simulation
Date
2009Author
Yoon, Jong-Chul
Kam, Hyeong Ryeol
Hong, Jeong-Mo
Kang, Shin Jin
Kim, Chang-Hun
Metadata
Show full item recordAbstract
We propose a fast and effective technique to improve sub-grid visual details of the grid based fluid simulation. Our method procedurally synthesizes the flow fields coming from the incompressible Navier-Stokes solver and the vorticity fields generated by vortex particle method for sub-grid turbulence. We are able to efficiently animate smoke which is highly turbulent and swirling with small scale details. Since this technique does not solve the linear system in high-resolution grids, it can perform fluid simulation more rapidly. We can easily estimate the influence of turbulent and swirling effect to the fluid flow.
BibTeX
@article {10.1111:j.1467-8659.2009.01563.x,
journal = {Computer Graphics Forum},
title = {{Procedural Synthesis using Vortex Particle Method for Fluid Simulation}},
author = {Yoon, Jong-Chul and Kam, Hyeong Ryeol and Hong, Jeong-Mo and Kang, Shin Jin and Kim, Chang-Hun},
year = {2009},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2009.01563.x}
}
journal = {Computer Graphics Forum},
title = {{Procedural Synthesis using Vortex Particle Method for Fluid Simulation}},
author = {Yoon, Jong-Chul and Kam, Hyeong Ryeol and Hong, Jeong-Mo and Kang, Shin Jin and Kim, Chang-Hun},
year = {2009},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2009.01563.x}
}