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dc.contributor.authorValette, Sebastienen_US
dc.contributor.authorChaine, Raphaelleen_US
dc.contributor.authorProst, Remyen_US
dc.date.accessioned2015-02-23T15:43:26Z
dc.date.available2015-02-23T15:43:26Z
dc.date.issued2009en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2009.01507.xen_US
dc.description.abstractIn this paper, we propose a novel progressive lossless mesh compression algorithm based on Incremental Parametric Refinement, where the connectivity is uncontrolled in a first step, yielding visually pleasing meshes at each resolution level while saving connectivity information compared to previous approaches. The algorithm starts with a coarse version of the original mesh, which is further refined by means of a novel refinement scheme. The mesh refinement is driven by a geometric criterion, in spirit with surface reconstruction algorithms, aiming at generating uniform meshes. The vertices coordinates are also quantized and transmitted in a progressive way, following a geometric criterion, efficiently allocating the bit budget. With this assumption, the generated intermediate meshes tend to exhibit a uniform sampling. The potential discrepancy between the resulting connectivity and the original one is corrected at the end of the algorithm. We provide a proof-of-concept implementation, yielding very competitive results compared to previous works in terms of rate/distortion trade-off.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleProgressive Lossless Mesh Compression Via Incremental Parametric Refinementen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume28en_US
dc.description.number5en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01507.xen_US
dc.identifier.pages1301-1310en_US


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