Simulating Inextensible Cloth Using Impulses
Abstract
Computer simulation of cloth is often plagued by springs being over-stretched. The evaluation of impulses to prevent over-stretching is explained step-by-step. Our impulse approach controls the length of springs by a nonlinear system and then a novel linearization of it into a symmetric positive definite system. The cloth/solid collision handling is integrated into the linearized system seamlessly. Some results based on this method are also presented.
BibTeX
@article {10.1111:j.1467-8659.2008.01338.x,
journal = {Computer Graphics Forum},
title = {{Simulating Inextensible Cloth Using Impulses}},
author = {Ye, Juntao},
year = {2008},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2008.01338.x}
}
journal = {Computer Graphics Forum},
title = {{Simulating Inextensible Cloth Using Impulses}},
author = {Ye, Juntao},
year = {2008},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2008.01338.x}
}