dc.contributor.author | Valette, Gilles | en_US |
dc.contributor.author | Prevost, Stephanie | en_US |
dc.contributor.author | Lucas, Laurent | en_US |
dc.contributor.author | Leonard, Joel | en_US |
dc.date.accessioned | 2015-02-21T12:52:48Z | |
dc.date.available | 2015-02-21T12:52:48Z | |
dc.date.issued | 2008 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/j.1467-8659.2007.01042.x | en_US |
dc.description.abstract | We attempt to model and visualize the main characteristics of cracks produced on the surface of a desiccating crusted soil: their patterns, their different widths and depths and their dynamics of creation and evolution. In this purpose we propose a method to dynamically produce three-dimensional (3D) quasi-static fractures, which takes into account the characteristics of the soil. The main originality of this method is the use of a 3D discrete propagation of shrinkage volumes with respect to 2D precalculated paths. In order to get realistic cracks, we newly propose to take into account a possibly inhomogeneous thickness of the shrinking layer by using a watershed transformation to compute these paths. Moreover, we use the waterfall algorithm in order to introduce in our simulation a hierarchy notion in the cracks appearance, which is therefore linked with the initial structure of the surface. In this paper, this method is presented in detail and a validation of the cracks patterns by a comparison with real ones is given. | en_US |
dc.publisher | The Eurographics Association and Blackwell Publishing Ltd | en_US |
dc.title | A Dynamic Model of Cracks Development Based on a 3D Discrete Shrinkage Volume Propagation | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 27 | en_US |
dc.description.number | 1 | en_US |
dc.identifier.doi | 10.1111/j.1467-8659.2007.01042.x | en_US |
dc.identifier.pages | 47-62 | en_US |