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dc.contributor.authorCoelho, A.en_US
dc.contributor.authorBessa, M.en_US
dc.contributor.authorSousa, A. Augustoen_US
dc.contributor.authorFerreira, F. Nunesen_US
dc.date.accessioned2015-02-21T12:45:59Z
dc.date.available2015-02-21T12:45:59Z
dc.date.issued2007en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2007.01032.xen_US
dc.description.abstractL-systems have been used in Computer Graphics, namely for modelling plants, as well as in a few experiments to model urban environments. However, the lack of geospatial awareness is a limitation and in spite of some developments like open L-systems, that introduced the ability to communicate with the environment, there was a need for more flexibility. This paper presents Geospatial L-systems, a new extension of L-systems that incorporates geospatial awareness, and shows an application in the area of expeditious modelling of urban environments. A modelling system, named XL3D, generates virtual urban environments automatically from a XML based document that contains a modelling specification and accesses data sources in an interoperable way. The integration of geospatial L-systems in this modelling system has increased the potential for automation and the potential to generate virtual urban environments with a higher level of detail and visual fidelity, with a lower level of complexity of the modelling processes. These facts are shown in a case study where a virtual urban environment, taken from an area in the Porto downtown, is generated by this solution.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleExpeditious Modelling of Virtual Urban Environments with Geospatial L-systemsen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume26en_US
dc.description.number4en_US
dc.identifier.doi10.1111/j.1467-8659.2007.01032.xen_US
dc.identifier.pages769-782en_US


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