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dc.contributor.authorRaskar, Rameshen_US
dc.contributor.authorvan Baar, Jeroenen_US
dc.contributor.authorWillwacher, Thomasen_US
dc.contributor.authorRao, Srinivasen_US
dc.date.accessioned2015-02-19T09:54:14Z
dc.date.available2015-02-19T09:54:14Z
dc.date.issued2004en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2004.00776.xen_US
dc.description.abstractCurved screens are increasingly being used for high-resolution immersive visualization environments. We describe a new technique to display seamless images using overlapping projectors on curved quadric surfaces such as spherical or cylindrical shape. We exploit a quadric image transfer function and show how it can be used to achieve sub-pixel registration while interactively displaying two or three-dimensional datasets for a head-tracked user. Current techniques for automatically registered seamless displays have focused mainly on planar displays. On the other hand, techniques for curved screens currently involve cumbersome manual alignment to make the installation conform to the intended design. We show a seamless real-time display system and discuss our methods for smooth intensity blending and efficient rendering.Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism- Virtual realityen_US
dc.publisherThe Eurographics Association and Blackwell Publishing, Incen_US
dc.titleQuadric Transfer for Immersive Curved Screen Displaysen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume23en_US
dc.description.number3en_US
dc.identifier.doi10.1111/j.1467-8659.2004.00776.xen_US
dc.identifier.pages451-460en_US


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