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Video-Realistic Inner Mouth Reanimation
(The Eurographics Association, 2013)
We propose a novel post-effect method that can make an existing speech animation video-realistic by generating an inner mouth appearance that is tailored to the speaker. The automatic generation of photorealistic inner ...
Fast Random Sampling of Triangular Meshes
(The Eurographics Association, 2013)
We present a simple and fast algorithm for generating randomly distributed points on a triangle mesh with probability density specified by a two-dimensional texture. Efficiency is achieved by resampling the density texture ...