Eurographics Partner Events: Recent submissions
Now showing items 61-80 of 2371
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RESenv: A Realistic Earthquake Simulation Environment based on Unreal Engine
(The Eurographics Association, 2023)Earthquakes have a significant impact on societies and economies, driving the need for effective search and rescue strategies. With the growing role of AI and robotics in these operations, high-quality synthetic visual ... -
Programmatic Design and Architecture of an Immersive Laser Laboratory
(The Eurographics Association, 2023)femtoPro provides an immersive laser laboratory experience for training, experimentation and analysis. In this paper, we present its programmatic design and architecture driven by requirements such as: accurate (non-)linear ... -
Investigating Students' Motivation and Cultural Heritage Learning in a Gamified Versus Non-gamified VR Environment
(The Eurographics Association, 2023)This empirical study investigated how the use of a gamified versus a non-gamified Virtual Reality (VR) learning environment impacted student motivation and learning outcomes in the context of a virtual visit at a cultural ... -
Adapting Haptic Feedback for Guided Meditation
(The Eurographics Association, 2023)Technology supporting meditation is a multimillion-dollar market that continues to grow. There is also strong academic interest to understand and improve the impact technology can have for the user experience of practitioners. ... -
Unraveling the Tales of Aurora - An Imaginative Serious Games Approach
(The Eurographics Association, 2023)This demo paper develops a game concept titled "Tales of Aurora". This serious strategy game introduces the concept of chemical elements and compounds, biological processes and comprehensive life-cycle dependencies to a ... -
A Real-time Voice Interface for Intelligent Wheelchairs
(The Eurographics Association, 2023)This paper reports on the development of a real-time voice interface for navigation purposes of electric wheelchairs. To this end, we employ a convolutional neural network trained and fine-tuned using a small dataset that ... -
Investigating Crowdsourced Help Facilities for Enhancing User Guidance
(The Eurographics Association, 2023)We present two help facilities aimed at addressing the challenges faced by users new to a software. Software documentation should ideally familiarise with the overall functionality, navigate through the concrete workflows, ... -
Recognizing User Behavior from Interactions for Adaptive Consumer Information Systems
(The Eurographics Association, 2023)Consumer Information Systems, which experience widespread application, benefit substantially from adapting the conveyed information to specific user needs, by addressing various impairments such as color blindness, deficient ... -
AnywhereXR - Laying the Foundation for Open Source Embodied Digital Twin Applications
(The Eurographics Association, 2023)Despite recent developments in immersive technologies and data processing through AI, there are still substantial limitations in creating widespread opportunities for embodied digital twins for communication and visualization ... -
Organ Donation Training using VR: ODT-VR
(The Eurographics Association, 2023)Organ transplantation has become very important for treating organ diseases and new technologies have been developed to increase the donor pool. Virtual Reality (VR) has been proven to be a valuable tool for training in ... -
Collaborative VR: Solving Riddles in the Concept of Escape Rooms
(The Eurographics Association, 2023)The recent state of VR technology enables users to have quick and easy access to multiple VR functionalities, prompting researchers to explore various aspects of user experiences in virtual environments. In this work, we ... -
Uncertain Stream Lines
(The Eurographics Association, 2023)We present a new approach for the visual representation of uncertain stream lines in vector field ensembles. While existing approaches rely on a particular seed point for the analysis of uncertain streamlines, our approach ... -
Weighted Laplacian Smoothing for Surface Reconstruction of Particle-based Fluids
(The Eurographics Association, 2023)In physically-based animation, producing detailed and realistic surface reconstructions for rendering is an important part of a simulation pipeline for particle-based fluids. In this paper we propose a post-processing ... -
Consistent SPH Rigid-Fluid Coupling
(The Eurographics Association, 2023)A common way to handle boundaries in SPH fluid simulations is to sample the surface of the boundary geometry using particles. These boundary particles are assigned the same properties as the fluid particles and are considered ... -
Exploring Physical Latent Spaces for High-Resolution Flow Restoration
(The Eurographics Association, 2023)We explore training deep neural network models in conjunction with physics simulations via partial differential equations (PDEs), using the simulated degrees of freedom as latent space for a neural network. In contrast to ... -
Autonomous Particles for In-Situ-Friendly Flow Map Sampling
(The Eurographics Association, 2023)Computing and storing flow maps is a common approach to processing and analyzing large flow simulations in a Lagrangian way. Accurate Lagrangian-based visualizations require a good sampling of the flow map. We present an ... -
Out-of-Core Particle Tracing for Monte Carlo Rendering of Finite-Time Lyapunov Exponents
(The Eurographics Association, 2023)The motion in time-dependent fluid flows is governed by Lagrangian coherent structures (LCS). One common approach to visualize hyperbolic LCS is to extract and visualize the finite-time Lyapunov exponent. Its visualization ... -
Art-directable Stroke-based Rendering on Mobile Devices
(The Eurographics Association, 2023)This paper introduces an art-directable stroke-based rendering technique for transforming photos into painterly renditions on mobile devices. Unlike previous approaches that rely on time-consuming iterative computations ... -
Optimizing Temporal Stability in Underwater Video Tone Mapping
(The Eurographics Association, 2023)In this paper, we present an approach for temporal stabilization of depth-based underwater image tone mapping methods for application to monocular RGB video. Typically, the goal is to improve the colors of focused objects, ... -
Leveraging BC6H Texture Compression and Filtering for Efficient Vector Field Visualization
(The Eurographics Association, 2023)The steady advance of compute hardware is accompanied by an ever-steeper amount of data to be processed for visualization. Limited memory bandwidth provides a significant bottleneck to the runtime performance of visualization ...