Now showing items 21-40 of 2371

    • Design of Body Transformation Experience 

      Murakami, Taichi; Kitazaki, Michiteru (The Eurographics Association, 2023)
      Humans can feel an illusory body ownership towards bodies that are different from the real one. It has been well studied how the virtual embodiment can be realized and what can be embodied. However, it is not clear how we ...
    • Influence of Pseudo-haptic Weight on Product Rarity Valuation 

      Okura, Naoya; Oyanagi, Akemi; Narumi, Takuji; Kuzuoka, Hideaki; Amemiya, Tomohiro (The Eurographics Association, 2023)
      There has been an increasing number of online shopping services that employ VR technologies so that they give customers more realistic experiences and amplify purchase intention. Meanwhile, it is known that the actual ...
    • Controlling the Distribution of Salty Taste Intensity on the Tongue Using Extraoral Galvanic Taste Stimulation 

      Tanaka, So; Narumi, Takuji; Amemiya, Tomohiro; Kuzuoka, Hideaki; Aoyama, Kazuma (The Eurographics Association, 2023)
      Galvanic taste stimulation (GTS) alters taste intensity by applying a weak electric current around the oral cavity. Previous studies on GTS have captured the overall trend of taste changes in the oral cavity produced by ...
    • VRMeta-REG Tool to Support Student's Collaboration in Social VR 

      Pflieger, Laura C. J.; Hartmann, Christian; Bannert, Maria (The Eurographics Association, 2023)
      This study delves into the potential benefits of immersive virtual realities (VR) in augmenting collaborative learning processes. Social VR allows students to work collaboratively on tasks with extended interaction ...
    • A Rapid VR House Interior Generator with Eye-tracking Feedback for Home Staging 

      Miyakawa, Takuya; Bland, Jeffrey Keith Spaneas; Yoshikawa, Gaku; Ma, Yuan (The Eurographics Association, 2023)
      The employment of virtual reality (VR) technology in home staging (i.e., showcasing layout and interior design to influence potential homebuyers' purchases) has noticeable limitations. First, developing VR models by game ...
    • Beyond What is Visible: Enhancing Air Quality Awareness through Immersive Virtual Reality Visualizations 

      Marques, Bernardo; Oliveira, Daniel; Leitão, João; Martins, Nuno Cid; Rafael, Sandra; Dias, Paulo; Santos, Beatriz Sousa (The Eurographics Association, 2023)
      The levels of air quality found in some cities are a growing concern for environmental, healthcare, and government organizations worldwide due to the rise of environmental pollution. Thus, novel solutions for raising ...
    • Study of Pseudoresistance during Water Walking in Augmented Reality 

      Han, Xu; Sakaguchi, Saki; Shibasaki, Mina; Nakayasu, Akira; Baba, Tetsuaki; Kushiyama, Kumiko (The Eurographics Association, 2023)
      Lack of exercise affects health and the quality of life. Walking is a suitable remedy for sedentary lifestyles. Therefore, in this study, we developed a walking exercise system that employs augmented reality technology and ...
    • A Visual Approach to Pseudo Unseen Presence in the Metaverse Using HMD 

      Funahashi, Kenji; Matsunoo, Yuzuki (The Eurographics Association, 2023)
      You may sometimes sense an unseen-presence when someone is behind you. We propose a novel method to show pseudopresence through visual perception using only a standard HMD. This goal is not to promote a clear perception ...
    • Visualization System for Analyzing Congestion Pricing Policies 

      Choi, SeokHwan; Seo, Seongbum; Yoo, Sangbong; Jang, Yun (The Eurographics Association, 2023)
      Traffic congestion, which increases every year, has a negative impact on environmental pollution and productivity. Congestion pricing policy has been shown to be effective in Singapore, London, and Stockholm as one of the ...
    • Revisiting Visualization Evaluation Using EEG and Visualization Literacy Assessment Test 

      Yim, Soobin; Jung, Chanyoung; Yoon, Chanyoung; Yoo, Sangbong; Choi, Seongwon; Jang, Yun (The Eurographics Association, 2023)
      Using EEG signals, also known as Electroencephalogram, can provide a quantitative measure of human cognitive load, making it an effective tool for evaluating visualization. However, the suitability of EEG for visualization ...
    • Emotion-based Interaction Technique Using User's Voice and Facial Expressions in Virtual and Augmented Reality 

      Ko, Beom-Seok; Kang, Ho-San; Lee, Kyuhong; Braunschweiler, Manuel; Zünd, Fabio; Sumner, Robert W.; Choi, Soo-Mi (The Eurographics Association, 2023)
      This paper presents a novel interaction approach based on a user's emotions within augmented reality (AR) and virtual reality (VR) environments to achieve immersive interaction with virtual intelligent characters. To ...
    • Color3d: Photorealistic Texture Mapping for 3D Mesh 

      Zhao, Chenxi; Fan, Chuanmao; Mohadikar, Payal; Duan, Ye (The Eurographics Association, 2023)
      3D reconstruction plays a significant role in various fields, including medical imaging, architecture, and forensic science, in both research and industry. The quality of color is one of the criteria that determine ...
    • Progressive Graph Matching Network for Correspondences 

      Feng, Huihang; Liu, Lupeng; Xiao, Jun (The Eurographics Association, 2023)
      This paper presents a progressive graph matching network shorted as PGMNet. The method is more explainable and can match features from easy to hard. PGMNet contains two major blocks: sinkformers module and guided attention ...
    • Combining Transformer and CNN for Super-Resolution of Animal Fiber Microscopy Images 

      Li, Jiagen; Ji, Yatu; Lu, Min; Wang, Li; Dai, Lingjie; Xu, Xuanxuan; Wu, Nier; Liu, Na (The Eurographics Association, 2023)
      The images of cashmere and wool fibers used for scientific research in the textile field are mostly acquired manually under an optical microscope. However, due to the interference of microscope quality, shooting environment, ...
    • Detection of Impurities in Wool Based on Improved YOlOV8 

      Liu, Yang; Ji, Yatu; Ren, Qing Dao Er Ji; Shi, Bao; Zhuang, Xufei; Yao, Miaomiao; Li, Xiaomei (The Eurographics Association, 2023)
      In the current production process of wool products, the cleaning of wool raw materials has been realized in an automated way. However, detecting whether the washed and dried wool still contains excessive impurities still ...
    • A Simple Stochastic Regularization Technique for Avoiding Overfitting in Low Resource Image Classification 

      Ji, Ya Tu; Wang, Bai Lun; Ren, Qing Dao Er Ji; Shi, Bao; Wu, Nier E.; Lu, Min; Liu, Na; Zhuang, Xu Fei; Xu, Xuan Xuan; Wang, Li; Dai, Ling Jie; Yao, Miao Miao; Li, Xiao Mei (The Eurographics Association, 2023)
      Drop type technique, as a method that can effectively regulate the co-adaptations and prediction ability of neural network units, is widely used in model parameter optimization to reduce overfitting problems. However, low ...
    • Multi-scale Monocular Panorama Depth Estimation 

      Mohadikar, Payal; Fan, Chuanmao; Zhao, Chenxi; Duan, Ye (The Eurographics Association, 2023)
      Panorama images are widely used for scene depth estimation as they provide comprehensive scene representation. The existing deep-learning monocular panorama depth estimation networks produce inconsistent, discontinuous, ...
    • Reconstructing Baseball Pitching Motions from Video 

      Kim, Jiwon; Kim, Dongkwon; Yu, Ri (The Eurographics Association, 2023)
      Baseball is one of the most loved sports in the world. In baseball game, the pitcher's control ability is a key factor for determining the outcome of the game. There are a lot of video data shooting baseball games, and ...
    • Avatar Emotion Recognition using Non-verbal Communication 

      Bazargani, Jalal Safari; Sadeghi-Niaraki, Abolghasem; Choi, Soo-Mi (The Eurographics Association, 2023)
      Among the sources of information about emotions, body movements, recognized as ''kinesics'' in non-verbal communication, have received limited attention. This research gap suggests the need to investigate suitable body ...