Now showing items 1-13 of 13

    • Approximating Shapes with Standard and Custom 3D Printed LEGO Bricks 

      Fanni, Filippo Andrea; Dal Bello, Alberto; Sbardellini, Simone; Giachetti, Andrea (The Eurographics Association, 2021)
      In this paper, we present a work-in-progress aimed at developing a pipeline for the fabrication of shapes reproducing digital models with a combination of standard LEGO bricks and 3D printed custom elements. The pipeline ...
    • Gamification Mechanics for Playful Virtual Reality Authoring 

      Naraghi-Taghi-Off, Ramtin; Horst, Robin; Dörner, Ralf (The Eurographics Association, 2020)
      An increasing number of companies, businesses and educational institutions are becoming familiar with the term gamification, which is about integrating game elements into a non-playful context. Gamification is becoming ...
    • A Gaze Detection System for Neuropsychiatric Disorders Remote Diagnosis Support 

      Cangelosi, Antonio; Antola, Gabriele; Iacono, Alberto Lo; Santamaria, Alfonso; Clerico, Marinella; Al-Thani, Dena; Agus, Marco; Calì, Corrado (The Eurographics Association, 2023)
      Accurate and early diagnosis of neuropsychiatric disorders, such as Autism Spectrum Disorders (ASD) is a significant challenge in clinical practice. This study explores the use of real-time gaze tracking as a tool for ...
    • Guiding Lens-based Exploration using Annotation Graphs 

      Ahsan, Moonisa; Marton, Fabio; Pintus, Ruggero; Gobbetti, Enrico (The Eurographics Association, 2021)
      We introduce a novel approach for guiding users in the exploration of annotated 2D models using interactive visualization lenses. Information on the interesting areas of the model is encoded in an annotation graph generated ...
    • Immersive Environment for Creating, Proofreading, and Exploring Skeletons of Nanometric Scale Neural Structures 

      Boges, Daniya; Calì, Corrado; Magistretti, Pierre J.; Hadwiger, Markus; Sicat, Ronell; Agus, Marco (The Eurographics Association, 2019)
      We present a novel immersive environment for the exploratory analysis of nanoscale cellular reconstructions of rodent brain samples acquired through electron microscopy. The system is focused on medial axis representations ...
    • JPEG Line-drawing Restoration With Masks 

      Zhu, Yan; Yamaguchi, Yasushi (The Eurographics Association, 2023)
      Learning-based JPEG restoration methods usually lack consideration on the visual content of images. Even though these methods achieve satisfying results on photos, the direct application of them on line drawings, which ...
    • Mixed Reality for Orthopedic Elbow Surgery Training and Operating Room Applications: A Preliminary Analysis 

      Cangelosi, Antonio; Riberi, Giacomo; Salvi, Massimo; Molinari, Filippo; Titolo, Paolo; Agus, Marco; Calì, Corrado (The Eurographics Association, 2023)
      The use of Mixed Reality in medicine is widely documented to be a candidate to revolutionize surgical interventions. In this paper we present a system to simulate k-wire placement, that is a common orthopedic procedure ...
    • MUSE: Modeling Uncertainty as a Support for Environment 

      Miola, Marianna; Cabiddu, Daniela; Pittaluga, Simone; Vetuschi Zuccolini, Marino (The Eurographics Association, 2022)
      To fully understand a Natural System, the representation of an environmental variable's distribution in 3D space is a mandatory and complex task. The challenge derives from a scarcity of samples number in the survey domain ...
    • Semantic Segmentation of High-resolution Point Clouds Representing Urban Contexts 

      Romanengo, Chiara; Cabiddu, Daniela; Pittaluga, Simone; Mortara, Michela (The Eurographics Association, 2023)
      Point clouds are becoming an increasingly common digital representation of real-world objects, and they are particularly efficient when dealing with large-scale objects and/or when extremely high-resolution is required. ...
    • Smart Modelling of Geologic Stratigraphy Concepts using Sketches 

      Sousa, Mario Costa; Silva, Julio Daniel Machado; Silva, Clarissa Coda Marques Machado; Carvalho, Felipe Moura De; Judice, Sicilia; Rahman, Fazilatur; Jacquemyn, Carl; Pataki, Margaret E. H.; Hampson, Gary J.; Jackson, Matthew D.; Petrovskyy, Dmytro; Geiger, Sebastian (The Eurographics Association, 2020)
      Several applications of Earth Science require geologically valid interpretation and visualization of complex physical structures in data-poor subsurface environments. Hand-drawn sketches and illustrations are standard ...
    • SPIDER: SPherical Indoor DEpth Renderer 

      Tukur, Muhammad; Pintore, Giovanni; Gobbetti, Enrico; Schneider, Jens; Agus, Marco (The Eurographics Association, 2022)
      Today's Extended Reality (XR) applications that call for specific Diminished Reality (DR) strategies to hide specific classes of objects are increasingly using 360? cameras, which can capture entire areas in a single ...
    • VarIS: Variable Illumination Sphere for Facial Capture, Model Scanning, and Spatially Varying Appearance Acquisition 

      Baron, Jessica; Li, Xiang; Joshi, Parisha; Itty, Nathaniel; Greene, Sarah; Dhillon, Daljit Singh J.; Patterson, Eric (The Eurographics Association, 2023)
      We introduce VarIS, our Variable Illumination Sphere – a multi-purpose system for acquiring and processing real-world geometric and appearance data for computer-graphics research and production. Its key applications among ...
    • Visual Representation of Region Transitions in Multi-dimensional Parameter Spaces 

      Fernandes, Oliver; Frey, Steffen; Reina, Guido; Ertl, Thomas (The Eurographics Association, 2019)
      We propose a novel visual representation of transitions between homogeneous regions in multi-dimensional parameter space. While our approach is generally applicable for the analysis of arbitrary continuous parameter spaces, ...