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An Evaluation of the use of Clustering Coefficient as a Heuristic for the Visualisation of Small World Graphs
(The Eurographics Association, 2010)
Many graphs modelling real-world systems are characterised by a high edge density and the small world properties of a low diameter and a high clustering coefficient. In the "small world" class of graphs, the connectivity ...
A Thin-plate CAD Mesh Model Splitting Approach Based on Fitting Primitives
(The Eurographics Association, 2010)
Extracting structural information from mesh models is crucial for Simulation Driven Design (SDD) in industrial applications. Focusing on thin-plate CAD mesh models (the most commonly used parts in electronic products such ...
Computer Graphics Education and the understanding of pixel plotting algorithms using Growth Aggregation models
(The Eurographics Association, 2010)
It is sometimes difficult to teach fundamental aspects of computer graphics, especially pixel plotting techniques, as some students fail to engage with the material. In this paper we describe a constructionist approach to ...
Sketch-Based Posing of 3D Faces for Facial Animation
(The Eurographics Association, 2010)
This paper presents a novel approach to creating 3D facial animation using a sketch-based interface where the animation is generated by interpolating a sequence of sketched key poses. The user does not need any knowledge ...
Multiresolution Modeling Using Fractal Image Compression Techniques
(The Eurographics Association, 2010)
This work presents a new approach to the multiresolution modeling of polygonal meshes. This approach is based on the theoretically well-established fractal image compression techniques. A polygonal mesh is represented as ...
The Effect of Discretised and Fully Converged Spatialised Sound on Directional Attention and Distraction
(The Eurographics Association, 2010)
A major challenge in Virtual Reality (VR) is to be able to provide interactive rates of realism. However this is very computationally demanding and only recently has high-fidelity rendering become close to interactive rates ...
Anatomically Plausible Surface Alignment and Reconstruction
(The Eurographics Association, 2010)
With the increasing clinical use of 3D surface scanners, there is a need for accurate and reliable algorithms that can produce anatomically plausible surfaces. In this paper, a combined method for surface alignment and ...
Audio-Visual Animation of Urban Space
(The Eurographics Association, 2010)
We present a technique for simulating accurate physically modelled acoustics within an outdoor urban environment and a tool that presents the acoustics alongside a visually rendered counterpart. Acoustic modelling is ...
Integrating Haptic Interaction Into An Existing Virtual Environment Toolkit
(The Eurographics Association, 2010)
There is increasing demand for haptic, or touch-based, interaction in virtual environments. Although many haptic devices come with APIs to enable the development of haptic-based applications, many do not provide the same ...
Pattern Recognition in Cytopathology for Papanicolaou Screening
(The Eurographics Association, 2010)
A unique space oriented filer is presented in order to detect and isolate the cell of a nucleus for applications in cytopathology. A classification method for nuclei is then considered based on the application of a set of ...