EG UK Theory and Practice of Computer Graphics 2006: Recent submissions
Now showing items 21-26 of 26
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Polynomial Approximation of Blinn-Phong Model
(The Eurographics Association, 2006)The Phong model has been one of the oldest and the most popular reflection models in Computer Graphics. It can be used to model specular highlights of various materials. In this paper, we consider a polynomial model and ... -
GraSSML: Smart Schematic Diagrams, XML and Accessibility
(The Eurographics Association, 2006)This paper describes work in progress at Oxford Brookes University. The project called Graphical Structure Semantic Markup Languages (GraSSML) aims at defining higher-level diagram description languages for the World Wide ... -
Smarticles for Sampling and Rendering Implicit Models
(The Eurographics Association, 2006)Particle systems are a useful way of speeding up the rendering of implicit models and creating effective visualizations of the surface. Surface features, however, can be difficult to see with traditional styles of rendering ... -
HyperStreamball Visualization for Symmetric Second Order Tensor Fields
(The Eurographics Association, 2006)This paper proposes a new 3D tensor glyph called a hyperstreamball that extends streamball visualization used within fluid flow fields to applications within second order tensor fields. The hyperstreamball is a hybrid of ... -
Computing Static Electricity on Human Hair
(The Eurographics Association, 2006)We present a framework to study electrical charge phenomena on human hair. We propose a fiber based hair model which bases on the special theory of Cosserat Rods to overcome the well known difficulties one has to deal with ... -
Physically Based Simulation and Visualization of Fire in Real-Time using the GPU
(The Eurographics Association, 2006)In this paper we present a physically based framework for real-time simulation and visualization of fire using the GPU. The physics of fire is modeled through a combination of a fluid solver and a combustion process causing ...