Eurographics Local Chapter Events: Recent submissions
Now showing items 261-280 of 1568
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CAD 3D Model Classification by Graph Neural Networks: A new Approach based on STEP Format
(The Eurographics Association, 2022)In this paper, we introduce a new approach for retrieval and classification of 3D models that directly performs in the Computer- Aided Design (CAD) format without any conversion to other representations like point clouds ... -
Multiple Scattering Approximation for Real-time Underwater Spectral Rendering
(The Eurographics Association, 2022)We propose a physically-based, multispectral simulation to render underwater scenarios in real time, which also takes into account the RGB response curve of arbitrary sensors. Underwater illumination is mostly governed by ... -
Deep Tracking for Robust Real-time Object Scanning
(The Eurographics Association, 2022)Nowadays, a high-fidelity 3d model representation can be obtained easily by means of handheld optical scanners, which offer a good level of reconstruction quality, portability, and low latency in scan-to-data. However, it ... -
Creating Adaptive and Interactive Stories in Mixed Reality
(The Eurographics Association, 2022)The following paper proposes the study, the design and the preliminary development of a solution for supporting users without programming experience in creating stories in a Mixed Reality environment. We focus on a Mixed ... -
Floor Plan Exploration Framework Based on Similarity Distances
(The Eurographics Association, 2022)Computational methods to compute similarities between floor plans can help architects explore floor plans in large datasets to avoid duplication of designs and to search for existing plans that satisfy their needs. Recently, ... -
Versatile Geometric Flow Visualization by Controllable Shape and Volumetric Appearance
(The Eurographics Association, 2022)We present a novel visualization technique for geometry-based visualization of vector fields. Our approach generalizes and combines several existing approaches in a flexible framework using a scalable GPU-accelerated ... -
Optimizing Placements of 360° Panoramic Cameras in Indoor Environments by Integer Programming
(The Eurographics Association, 2022)We propose a computational approach to find a minimal set of 360° camera placements that together sufficiently cover an indoor environment for the building documentation problem in the architecture, engineering, and ... -
Enforcing Energy Preservation in Microfacet Models
(The Eurographics Association, 2022)Microfacet models suffer from a significant limitation: they only simulate a single interaction between light and surface, ignoring the subsequent scattering across the microfacets. As a consequence, the BSDF is not energy ... -
Accurate Molecular Atom Selection in VR
(The Eurographics Association, 2022)Target acquisition is a basic task that is part of almost any high-level interaction in 3D environments. Therefore, providing accurate selection is a necessity for most applications and games. When targets are small and ... -
Nearly Smooth Differential Operators on Surface Meshes
(The Eurographics Association, 2022)Estimating the differential properties of a signal sampled on a surface is of paramount importance in many fields of applied sciences. In the common practice, the surface is discretized with a polygonal mesh, the signal ... -
Outside-in Priority-based Approximation of 3D Models in LEGO Bricks
(The Eurographics Association, 2022)In this paper, we discuss the problem of converting a 3D mesh into an assembly of LEGO blocks. The major challenge of this task is how to aggregate the voxels derived by the shape discretization into a set of standard ... -
PC-GAU: PCA Basis of Scattered Gaussians for Shape Matching via Functional Maps
(The Eurographics Association, 2022)Shape matching is a central problem in geometry processing applications, ranging from texture transfer to statistical shape analysis. The functional maps framework provides a compact representation of correspondences between ... -
Topological Initialization of Injective Integer Grid Maps
(The Eurographics Association, 2022)Integer Grid Maps (IGM) are a class of mappings characterized by integer isolines that align up to unit translations and rotations of multiples of 90 degrees. They are widely used in the context of remeshing, to lay a ... -
A Graphical Framework to Study the Correlation between Geometric Design and Simulation
(The Eurographics Association, 2022)Partial differential equations can be solved on general polygonal and polyhedral meshes, through Polytopal Element Methods (PEMs). Unfortunately, the relation between geometry and analysis is still unknown and subject to ... -
GIM3D: A 3D Dataset for Garment Segmentation
(The Eurographics Association, 2022)The 3D cloth segmentation task is particularly challenging due to the extreme variation of shapes, even among the same category of clothes. Several data-driven methods try to cope with this problem but they have to face ... -
A Computational Tool for the Analysis of 3D Bending-active Structures Based on the Dynamic Relaxation Method
(The Eurographics Association, 2022)The use of elastic deformation of straight or flat structural components for achieving complex 3D shapes has acquired attention from recent computational design works, particularly in architectural geometry. The so-called ... -
Smart Tools and Applications in Graphics - Eurographics Italian Chapter Conference: Frontmatter
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Computer Graphics and Visual Computing (CGVC): Frontmatter
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Augmented Reality for Safety Zones in Human-Robot Collaboration
(The Eurographics Association, 2022)Worker productivity in manufacturing could be increased by reducing the distance between robots and humans in human-robot collaboration (HRC). However, physical cages generally limit this interaction. We use Augmented ... -
Towards Developing a Digital application for the Five Design-Sheets Methodology
(The Eurographics Association, 2022)The Five Design-Sheet Methodology is a sketching methodology that helps people ideate different designs; it has been used to develop computer interfaces, games and data visualisations. Traditionally, it is a paper-based ...