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dc.contributor.authorBaciu, Georgeen_US
dc.contributor.authorKeung Wong, Saien_US
dc.date.accessioned2015-02-16T09:52:27Z
dc.date.available2015-02-16T09:52:27Z
dc.date.issued2000en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/1467-8659.00415en_US
dc.description.abstractIn interactive virtual environments and dynamic simulations, collisions between complex objects and articulated bodies may occur simultaneously at multiple points or regions of interference. Many solutions to the collision response problem are formulated based on the local pair-wise contact dynamics. In this article, we present a new solution to the global interactions and dynamic response between multiple structures in a three-dimensional environment. This is based on a new dynamic impulse graph that tracks the reaction forces through the entire system and gives a global view of all the interactions in a multibody system.en_US
dc.publisherBlackwell Publishers Ltd and the Eurographics Associationen_US
dc.titleThe Impulse Graph: A New Dynamic Structure For Global Collisionsen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume19en_US
dc.description.number3en_US
dc.identifier.doi10.1111/1467-8659.00415en_US
dc.identifier.pages229-238en_US


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