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dc.contributor.authorLee, WonSooken_US
dc.contributor.authorGu, Jinen_US
dc.contributor.authorMagnenat-Thalmann, Nadiaen_US
dc.date.accessioned2015-02-16T09:52:18Z
dc.date.available2015-02-16T09:52:18Z
dc.date.issued2000en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/1467-8659.00392en_US
dc.description.abstractWe present an easy, practical and efficient full body cloning methodology. This system utilizes photos taken from the front, side and back of a person in any given imaging environment without requiring a special background or a controlled illuminating condition. A seamless generic body specified in the VRML H-Anim 1.1 format is used to generate an individualized virtual human. The system is composed of two major components: face-cloning and body-cloning. The face-cloning component uses feature points on front and side images and then applies DFFD for shape modification. Next a fully automatic seamless texture mapping is generated for 360? coloring on a 3D polygonal model. The body-cloning component has two steps: (i feature points specification, which enables automatic silhouette detection in an arbitrary background (ii two-stage body modification by using feature points and body silhouette respectively. The final integrated human model has photo-realistic animatable face, hands, feet and body. The result can be visualized in any VRML compliant browser.en_US
dc.publisherBlackwell Publishers Ltd and the Eurographics Associationen_US
dc.titleGenerating Animatable 3D Virtual Humans from Photographsen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume19en_US
dc.description.number3en_US
dc.identifier.doi10.1111/1467-8659.00392en_US
dc.identifier.pages1-10en_US


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