Surface Reconstruction Using Alpha Shapes
Abstract
We describe a method for reconstructing an unknown surface from a set of data points. The basic approach is to extract the surface as a polygon mesh from an ?-shape. Even though alpha shapes are generalized polytopes having complicated internal structures, we show that manifold surfaces, with or without boundaries, can be efficiently generated, and these surfaces completely describe the ?-shapes to the extent that they are visible from outside. Unlike the original ?-shapes, the polygonal surfaces can be easily simplified to yield compact models suitable for a variety of geometric modeling applications such as surface fitting.
BibTeX
@article {10.1111:1467-8659.00178,
journal = {Computer Graphics Forum},
title = {{Surface Reconstruction Using Alpha Shapes}},
author = {Guo, Baining and Menon, Jai and Willette, Brian},
year = {1997},
publisher = {Blackwell Publishers Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00178}
}
journal = {Computer Graphics Forum},
title = {{Surface Reconstruction Using Alpha Shapes}},
author = {Guo, Baining and Menon, Jai and Willette, Brian},
year = {1997},
publisher = {Blackwell Publishers Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00178}
}