Browsing CEIG14 by Subject "I.3.3 [Computer Graphics]"
Now showing items 1-4 of 4
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Depth from a Single Image Through User Interaction
(The Eurographics Association, 2014)In this paper we present a method to obtain a depth map from a single image of a scene by exploiting both image content and user interaction. Assuming that regions with low gradients will have similar depth values, we ... -
GPU Visualization and Voxelization of Yarn-Level Cloth
(The Eurographics Association, 2014)Most popular methods in cloth rendering rely on volumetric data in order to model complex optical phenomena such as sub-surface scattering. Previous work represents yarns as a sequence of identical but rotated crosssections. ... -
Image-Based Flow Transfer
(The Eurographics Association, 2014)Weathering phenomena are ubiquitous to urban environments. In particular, fluid flow becomes a specially representative but difficult phenomenon to reproduce. In order to produce realistic flow effects, it is possible to ... -
A System Proposal for Interactive Deformation of Large Medical Volumes
(The Eurographics Association, 2014)In the field of volume deformation, an open research topic is the interactive and physically plausible deformation and rendering of large medical volumes. Many approaches to deform volumetric models have been proposed, ...