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dc.contributor.authorAnantakrishnan, Narayananen_US
dc.contributor.authorPiegl, Les A.en_US
dc.date.accessioned2014-10-21T07:19:07Z
dc.date.available2014-10-21T07:19:07Z
dc.date.issued1992en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/1467-8659.1120151en_US
dc.description.abstractAn integer version of the well-known de Casteljau algorithm of NURBS curves is presented here. The algorithm is used to render NURBS curves of any degree on a raster device by turning on pixels that are closest to the curve. The approximation is independent of the parametrization, that is, it is independent of the weights used. The algorithm works entirely in the screen coordinate system and produces smooth rendering of curves without oversampling. Because of the integer arithmetic used, the algorithm is easily cast in hardware.en_US
dc.publisherBlackwell Science Ltd and the Eurographics Associationen_US
dc.titleInteger de Casteljau Algorithm for Rasterizing NURBS Curvesen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume11en_US
dc.description.number2en_US
dc.identifier.doi10.1111/1467-8659.1120151en_US
dc.identifier.pages151-162en_US


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