dc.contributor.author | Lopes, Pedro Faria | en_US |
dc.contributor.author | Gomes, Mario Rui | en_US |
dc.date.accessioned | 2014-10-21T07:17:53Z | |
dc.date.available | 2014-10-21T07:17:53Z | |
dc.date.issued | 1992 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/1467-8659.1110031 | en_US |
dc.description.abstract | Actual computer image and motion synthesis paradigms are presented in order to introduce a new computer animation paradigm that simulates the traditional pinscreen animation technique. Pinscreen is a very particular and difficult device that enables a"chiaroscuro" approach to image synthesis. The paper describes the traditional pinscreen technique, the way it is operated, results and related difficulties. An extended computer model, including colour and time extensions, to simulate the pinscreen is presented. Results achieved with vector and raster approaches are discussed. Advantages and possibilities of the method when compared with the traditional method and the problems that arise from this technique will also be explained. Finally current and future work is referenced. | en_US |
dc.publisher | Blackwell Science Ltd and the Eurographics Association | en_US |
dc.title | A Computer Model For Pinscreen Simulation: A New Animation Paradigm | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 11 | en_US |
dc.description.number | 1 | en_US |
dc.identifier.doi | 10.1111/1467-8659.1110031 | en_US |
dc.identifier.pages | 31-42 | en_US |