A Note on Random Thresholding for Colour Synthesis
Abstract
A simple algorithm that improves colour shaded images is presented. The algorithm does not trade spatial resolution for intensity resolution. The basic technique, based on random thresholding modulated by a pseudo-random number generator of uniform distribution, is introduced to render halftone images on bi-level displays. A generalization of the technique is done for displays with multiple bi-per-colour components. An obvious advantage of the algorithm presented over other reported methods is its simplicity. Pictures are included to show results of the algorithm.
BibTeX
@article {10.1111:j.1467-8659.1988.tb00635.x,
journal = {Computer Graphics Forum},
title = {{A Note on Random Thresholding for Colour Synthesis}},
author = {Lastra, G.L. and Rudinger, E.N.},
year = {1988},
publisher = {Blackwell Publishing Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.1988.tb00635.x}
}
journal = {Computer Graphics Forum},
title = {{A Note on Random Thresholding for Colour Synthesis}},
author = {Lastra, G.L. and Rudinger, E.N.},
year = {1988},
publisher = {Blackwell Publishing Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.1988.tb00635.x}
}