SIGHT-A Dedicated Computer Graphics Machine
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Date
1987Author
Naruse, Tadashi
Yoshida, Masaharu
Takahashi, Tokiichiro
Naito, Seiichiro
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Show full item recordAbstract
The. architecture of, and a performance estimate for, the dedicated graphics processor - SIGHT, a high-speed ray tracing machine, are presented. Ray tracing is a vector calculation in 3-dimensional (3-D) space and each ray to be traced can be calculated independently. The SIGHT is designed so that it speeds up the execution of the ray tracing algorithm at two levels of parallel operations: the pixel-level parallel operation by multiprocessors and the instruction-level parallel operation by the new processing element (PE) architecture. The features of the PE are:
BibTeX
@article {10.1111:j.1467-8659.1987.tb00561.x,
journal = {Computer Graphics Forum},
title = {{SIGHT-A Dedicated Computer Graphics Machine}},
author = {Naruse, Tadashi and Yoshida, Masaharu and Takahashi, Tokiichiro and Naito, Seiichiro},
year = {1987},
publisher = {Blackwell Publishing Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.1987.tb00561.x}
}
journal = {Computer Graphics Forum},
title = {{SIGHT-A Dedicated Computer Graphics Machine}},
author = {Naruse, Tadashi and Yoshida, Masaharu and Takahashi, Tokiichiro and Naito, Seiichiro},
year = {1987},
publisher = {Blackwell Publishing Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.1987.tb00561.x}
}