GKS in Pascal
Abstract
The design of the Pascal interface to the Graphics Kernel System is discussed and illustrated. The principles underlying the binding are given and examples show how some of the major features of GKS will look in Pascal. The examples cover graphical output, setting primitive representation, graphical input and inquiries.
BibTeX
@article {10.1111:j.1467-8659.1984.tb00159.x,
journal = {Computer Graphics Forum},
title = {{GKS in Pascal}},
author = {Slater, M.},
year = {1984},
publisher = {Blackwell Publishing Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.1984.tb00159.x}
}
journal = {Computer Graphics Forum},
title = {{GKS in Pascal}},
author = {Slater, M.},
year = {1984},
publisher = {Blackwell Publishing Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.1984.tb00159.x}
}