dc.contributor.author | Strothotte, T. | en_US |
dc.contributor.author | Funt, B. | en_US |
dc.date.accessioned | 2014-07-31T08:51:21Z | |
dc.date.available | 2014-07-31T08:51:21Z | |
dc.date.issued | 1983 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/j.1467-8659.1983.tb00148.x | en_US |
dc.description.abstract | Parallel processing algorithms have been developed which approach real-time in displaying raster graphics images of a single rotating three-dimensional object. The hardware required consists of a large number of individual processors with inter-processor communication restricted to immediate neighbours. The overall structure is as if the processors were spread uniformly over the surface of a sphere. The objects for display are modelled as if they were inside this sphere of processors.Each processor stores the following information: * 1) the intersection points of the object-s surface with a radial line extended from the sphere-s centre along with the surface normals at those intersection points, and * 2) pixels representing a small section of the screen.The algorithm involves an organised message-passing scheme to accomplish rotations of the object description and the subsequent display of the image. A simulation of a system involving several hundred processors indicates that its performance improves as a near-linear function of the number of processors. | en_US |
dc.publisher | Blackwell Publishing Ltd and the Eurographics Association | en_US |
dc.title | Raster Display of a Rotating Object Using Parallel Processing | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 2 | en_US |
dc.description.number | 3 | en_US |
dc.identifier.doi | 10.1111/j.1467-8659.1983.tb00148.x | en_US |
dc.identifier.pages | 209-217 | en_US |