Browsing Issue 4 by Title
Now showing items 6-15 of 15
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Computer Graphics forum
(Blackwell Publishing, Inc and Eurographics Association, 2003) -
EG2003 Medical Prize Competition
(Blackwell Publishing, Inc and Eurographics Association, 2003) -
Granada, 4 September 2003
(Blackwell Publishing, Inc and Eurographics Association, 2003) -
New Eurographics Fellow
(Blackwell Publishing, Inc and Eurographics Association, 2003) -
Ray Tracing Surfaces with Contours
(Blackwell Publishing, Inc and Eurographics Association, 2003)We present two algorithms for ray tracing surfaces with contour lines that are level surfaces of scalar fields. One algorithm renders the contours as bands of constant finite width, while the other renders them as one ... -
Siggraph 2003
(Blackwell Publishing, Inc and Eurographics Association, 2003) -
Soft Object Modelling with Generalised ChainMail - Extending the Boundaries of Web-based Graphics
(Blackwell Publishing, Inc and Eurographics Association, 2003)Soft object modelling is crucial in providing realistic simulation of many surgical procedures. High accuracy is achievable using the Finite Element Method (FEM), but significant computational power is required. We are ... -
The State of the Art in Flow Visualisation: Feature Extraction and Tracking
(Blackwell Publishing, Inc and Eurographics Association, 2003)Flow visualisation is an attractive topic in data visualisation, offering great challenges for research. Very large data sets must be processed, consisting of multivariate data at large numbers of grid points, often arranged ... -
A Survey of Inverse Rendering Problems
(Blackwell Publishing, Inc and Eurographics Association, 2003)Inverse rendering problems usually represent extremely complex and costly processes, but their importance in many research areas is well known. In particular, they are of extreme importance in lighting engineering, where ... -
A Survey of Real-time Soft Shadows Algorithms
(Blackwell Publishing, Inc and Eurographics Association, 2003)Recent advances in GPU technology have produced a shift in focus for real-time rendering applications, whereby improvements in image quality are sought in addition to raw polygon display performance. Rendering effects such ...