Browsing VG-PBG08: Eurographics/IEEE VGTC on Volume and Point-Based Graphics by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism"
Now showing items 1-2 of 2
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Obscurance-based Volume Rendering Framework
(The Eurographics Association, 2008)Obscurances, from which ambient occlusion is a particular case, is a technology that produces natural-looking lighting effects in a faster way than global illumination. Its application in volume visualization is of special ... -
Pseudorandom Noise for Real-Time Volumetric Rendering of Fire in a Production System
(The Eurographics Association, 2008)This paper presents an effort at developing a robust, interactive framework for rendering 3D fire in real-time in a production environment. Many techniques of rendering fire in non real-time exist and are constantly employed ...